Emily’s shot looks great with the background and colors. Having two figures walk towards the camera with no tracking for the feet can be a bit intimidating, but she handled it really well. Emily really matched the style of my keys and breakdowns, this is one of my favorite short acting sequences. Thanks Emily Brown!
Susan Howe is an ambitious and talented recent graduate from the BFA program where I teach. Her scene was a short, but challenging acting sequence. There were some drawing and spacing notes on her first pass, and this was a good scene for her to practice her volume control, timing and spacing. Susan handled the coloring on this shot as well. She did a great job and I am happy to have had her work on this shot and the cleanup and color of Shot 25.
I’m unsure if I will be making any full figure sculptures of the main characters or not, but I knew I wanted to do some busts of each so I could have it for reference.
Tom revealed that he never really relied on the maquettes at Disney very much, but he did remember using the sculpture of Mushu for the back of its head. It’s interesting, because that is exactly why I wanted to make these. We both agreed that the Lovey sculpture was probably the weakest, because her facial features are too rounded (too dimensional and realistic, actually) where it needed to be a bit flatter. It was a counter-intuitive thing that I had trained myself not to do (after making too many flat faced sculptures) and it ended up biting me here. However, it is definitely close enough for me to still use as a perspective / angle reference.
Tom had a quick note for me today, to add in some eyelashes on the Lovey model sheet so she would retain a bit more femininity in her character design. He then gave his stamp of approval on them, and so I present the finalized character designs to you now. Here are the three stars of Hipposterous: The Hippo, Lovey, and Jack!
Mr. Bancroft said something incredibly apt and moving (to me anyway) about this stage of the preproduction:
If this is the worst the characters are ever going to look, and it is, because you’re only going to get better at drawing them, then you’re going to have a good looking film.
I’m having a great time.